Whole Unit Title:       Slip slop slap in the sun

Lesson Title:               Farmer Maurice’s Old Hat   ¿                    

Duration:                    10minutes (whole class explanation)

Farmer Maurice's Old Hat

 
                        1          5-10 minutes (individual work on computer task)                      

Guiding Question

 

 

 

 

How can we read a story using the computer?

 

Students will explore the process of using the mouse on the computer in order to navigate their way through an interactive story.

Year Level

 

KITOS

 

 

 

 

 

 

 

 

Focus EL

 

 

 

 

 

 

 

 

 

Values and Purposes

 

 

Kindergarten

 

Mode                                                     Level 0

Operations and computer components     Turns the computer on and off. 

                                                                  Keyboard and mouse familiarity.

 

Researching                                               Navigates through talking books.

 

Communicating –Being information literate

  • Recognise, interpret and act upon signs and symbols that convey information.
  • Navigate their way through simple interactive resources (e.g. interactive stories).

Standard 1:

Understands that interesting, entertaining and useful information can be obtained and generated through communication technologies and begins to explore technology in appropriate ways.

 

Thinking – Inquiry

Learning to think, know and understand

 

Lesson long Understanding Goals

What?

 

 

 

Why?

 

 

 

 

 

 

Objectives:

 

 

1.      As a whole class the interactive story of ‘Farmer Maurice’s Old Hat’ will be demonstrated to the students.

2.      Students will individually navigate their way through the interactive story of ‘Farmer Maurice’s Old Hat’.

 

3.      To build on students’ understanding that stories can be read via the computer.

 

4.      To build students understanding that of the way in which technology can be used to communicate information.  Students will develop skills in using their mouse in order to do this.

 

At the end of this lesson, students will be able to navigate their way through an interactive story by using their mouse to respond to computer generated signals within the story.

 

Resources

Access to the website http://www.playschool.abc.net.au.children/play/stories/htm

Aide

Headphones for children working on computer task.

 

 

Lesson Sequence

Performances of Understanding                    Ongoing Assessment for Learning

Tuning in

 

As a whole group talk to students about the experience of reading stories in the classroom.  Check for prior knowledge about reading stories using the computer.

 

Finding Out

Introduce the story of Farmer Maurice’s Old Hat and check for prior knowledge. 

 

 

 

Whole class on the mat in front of computer

 

 

 

  • Link to work on Sun Safety and the importance of wearing hats in the sun.

 

Demonstrate how to start the story and navigate through the story.  Point out the ‘signing’ feature of the story.  Begin story.  Let the story run through once without stopping or interruption.

 

Briefly discuss story with students after first reading.  Direct discussion to talk about how we knew to turn the page.  How is this like turning the page on a normal book in the classroom? What did we use to turn the page?

 

Read through the story again.  Ask students to put their hands on their heads when they thought it was time to turn the page.  How did they know it was time? 

 

Stop at the counting apples page.  What do we need to do to count the apples?

 

Stop at the page where students have to locate Farmer Maurice’s hat.  Can you see it?  Ask a student if they would like to demonstrate by using the mouse to click on it.

 

Sorting Out

Students can then individually navigate their way through the story.

 

Classroom management:

 

  • Individual work will depend on the number of computers in the classroom.

 

  • Assistance would be necessary to assist students in this task.  (Teacher Aide).

 

  • The remainder of the class would undertake the following activities in small groups:

 

    • draw a picture of their favourite part of the story;
    • play with the felt board beach scene;
    • dress-up corner with clothing sort;

 

*Students would rotate through each activity, names are checked off as record of child’s participation in each activity.

 

 

 

 

 

 

 

 

 

  • Look for responses involving looking for the flashing green light, using the mouse and clicking on the green circle.

 

 

 

 

 

 

 

 

  • Use the mouse to click on the apples.

 

 

 

 

 

 

 

 

 

 

 

Individuals - on computer

Small groups – activities around the room

 

 

Assessment: (See checklist attached).

Are students effectively using their mouse to navigate their way through the story?  Can they click on the apples to count them?  Can they locate Farmer Maurice’s hat by clicking on it at the end of the story?

 

 

 

 

 

 

 

 

 

 

 

Observation of children when working through classroom activities would be undertaken, supported by anecdotal notes.

 

 

Three other activities related to the topic:

 

1)      Invite a health care worker (school nurse, cancer council) in to talk to the students about the importance of staying safe in the sun.

 

Read My Hippopotamus is on our caravan roof getting sunburnt (Edwards & Niland)

 

Questions to ask:

Have you ever been sunburnt?

What does it feel like?  Write words down to use in a poem.

Ask students about some of the ways they know to have prevented this from happening? Ie. Sunscreen, hat, staying indoors.

Where do you get sunscreen from?

All children have wide brimmed hats as part of the school ‘Sun safe policy’.  Take their hats out and discuss their attributes.  i.e. wide brim, strap.  What was Farmer Maurice’s hat like?  Is it a good hat to wear in the sun?  Did Jemima have a hat on in the story?

Can we still get sunburnt on a cloudy day?

 

 

2)      Clothing sort

 

Have a selection of clothing in a bag.  Students sit in a circle and one by one select an item of clothing.  Students have to put their item in a pile according to whether it would be suitable to wear in the sun or not.  Students are encouraged to discuss their decision.

 

Items could include, different types of hats, long sleeve and short sleeve clothing, shoes, thongs, and clothing that is more suitable to cold weather like coats and scarves.

 

3)      Students construct their own hat bringing materials from home.¿

 

Using the Play School ‘Things to Make and Do’ page.  Together, teachers and students could seek ideas on how to make their own hat.  Materials that could be used might include, ice-cream containers, colanders, crepe paper, cardboard, flowers and any sort of decoration the child wishes to include.  The only stipulation would be that it has a brim in order to be sun-safe.  Students could have a hat parade when all the hats are completed.  Digital photos could be taken of them wearing their creations individually and as a whole class.  The photos could be downloaded to the computer and printed out on cards to take home.  Students could decide upon the message to be placed in the card, the teacher could type it in with the student adding their name.

 

 

 


Assessment Checklist:

 

‘Farmer Maurice’s Old Hat’

 

KITOs

 

Mode                                                                  Level 0

Operations and computer components     Turns the computer on and off. 

                                                               Keyboard and mouse familiarity.

 

Researching                                             Navigates through talking books

 

 

ELS

Communicating –Being information literate

 

Standard 1:

 

Thinking – Inquiry

Learning to think, know and understand

 

 

Name: ………………………………………………………………………….

 

Date:……………………………………………………………………………

 

                                                                                                         

J     K     L                                 

Navigates their way through an interactive story using the mouse.

 

Recognises and responds to signals by using the mouse appropriately.

 

Follows instructions within the story by clicking on objects using the mouse.

 

 

Comments:

 

­­­­­­

 

 

 


Evaluation Checklist:

‘Farmer Maurice’s Old Hat’

 

Date:  _____/_____/_____

 

What motivated the students?

 

 

 

 

 

What failed to motivate the students?

 

 

 

 

 

 

Suitability of groupings: Why/Why not?

 

 

 

 

 

Effectiveness of teaching/learning strategies:

 

 

 

 

Behaviour management issues:

 

 

 

 

Notes:

 

 

 

 

This student web page has not been authorised for publication by the Faculty of Education and the University of Tasmania does not accept responsibility for its content.

The views and opinions in the material on this site or on any linked site(s)/publication(s) do not necessarily represent those of the Faculty of Education.

Copyright Disclaimer